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Learn the essentials of animation and creative methods for using Maya's animation tools. Contains over 5 hours of project-based training for aspiring animators and experienced artists seeking a refresher.
Popular highlights include:
Sample: Understanding timeline
Sample: Overview of playback controls
* Overview of Animation Tools
* Manipulating Animation in Graph Editor
* Ghosting Animation
* Exploring Various Cycle Options
* Editing Keys
* Modifying Tangent Handles
* Set Driven Keys
* Creating Turn Tables
* Outputting Animation for Preview
* Copying and Pasting Key frames
* Animation Curve Node
* Dope Sheet
* Motion Paths
* Seamlessly Cycling Animation
* Holding Current Keys
* Insert Keys Tool
* Breaking Tangents for Weight
* Optimizing Key Frame Data
* Animating with Constraints
* Overview of Trax Editor
* Fine-tuning Function Curves
* Baking Animation Data
* Simplifying Function Curves
* Breakdown Keys
* Buffer Function Curves
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